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Cluster Configuration

Cluster.ini

The cluster.ini is the primary configuration file for cluster wide options. The server will look in <persistent_storage_root>/<conf_dir>/<cluster>/ for the existence of this file.

An example of the file

[GAMEPLAY]
game_mode = endless
max_players = 12
pvp = false
pause_when_empty = true

[NETWORK]
cluster_description = Silence Miranda
cluster_name = Mirandaville
cluster_intention = madness
cluster_password = password1234

[MISC]
console_enabled = true

[SHARD]
shard_enabled = true
master_port = 10889

Gameplay

game_mode

Options: endless, survival, wilderness

Default: survival

Sets the game mode of the game.

  • Endless
    • Has permanent respawns at the portal geared towards newer or larger groups.
  • Survival
    • The world resets when everyone online dies, good for small groups and experienced players.
  • Wilderness
    • Where each time you die you spawn somewhere random, I assume this is intended for pvp

max_players

Options: 2, 4, 6, 8, 10, ...

Default: 6

Changes the maximum number of people that can be connected at any time. Does not ahve a limit.

pvp

Options: true, false

Default: false

Enable/Disable player-vs-player

pause_when_empty

Options: true, false

Defualt: true

Controls wether the game will pause when no players are connected.

Network

cluster_description

Options: Anything

The description of your server seen when someone selects your server in the server browser.

cluster_name

Options: Anything

The name of your server seen on the server browser.

cluster_intention

I believe this is a mostly deprecated option at this point, I generally set it to madness for fun.

cluster_password

Options: Anything

Default: None

This referencessets the password people need to input to enter your server.

Misc

console_enabled

Options: true, false

Default: true

DST runs with an interactive console that you can send commands to locally on the server itself. This option enables or disables that.

Shard

shard_enabled

Options: true, false

Default: false

Enables sharding, aka multi world. If you want caves enabled you need this, and the cave shard enabled.

master_port

Options: Any integer

Default: 10888

The port slave shards will connect to the master shard on.