Cluster Configuration
Cluster.ini
The cluster.ini is the primary configuration file for cluster wide options. The server will look in <persistent_storage_root>/<conf_dir>/<cluster>/ for the existence of this file.
An example of the file
[GAMEPLAY]
game_mode = endless
max_players = 12
pvp = false
pause_when_empty = true
[NETWORK]
cluster_description = Silence Miranda
cluster_name = Mirandaville
cluster_intention = madness
cluster_password = password1234
[MISC]
console_enabled = true
[SHARD]
shard_enabled = true
master_port = 10889
Gameplay
game_mode
Options: endless, survival, wilderness
Default: survival
Sets the game mode of the game.
- Endless
- Has permanent respawns at the portal geared towards newer or larger groups.
- Survival
- The world resets when everyone online dies, good for small groups and experienced players.
- Wilderness
- Where each time you die you spawn somewhere random, I assume this is intended for pvp
max_players
Options: 2, 4, 6, 8, 10, ...
Default: 6
Changes the maximum number of people that can be connected at any time. Does not ahve a limit.
pvp
Options: true, false
Default: false
Enable/Disable player-vs-player
pause_when_empty
Options: true, false
Defualt: true
Controls wether the game will pause when no players are connected.
Network
cluster_description
Options: Anything
The description of your server seen when someone selects your server in the server browser.
cluster_name
Options: Anything
The name of your server seen on the server browser.
cluster_intention
I believe this is a mostly deprecated option at this point, I generally set it to madness for fun.
cluster_password
Options: Anything
Default: None
This sets the password people need to input to enter your server.
Misc
console_enabled
Options: true, false
Default: true
DST runs with an interactive console that you can send commands to locally on the server itself. This option enables or disables that.
Shard
shard_enabled
Options: true, false
Default: false
Enables sharding, aka multi world. If you want caves enabled you need this, and the cave shard enabled.
master_port
Options: Any integer
Default: 10888
The port slave shards will connect to the master shard on.